Overview
Type: Civic Building
Category: Jail / Holding
(Player-facing description of the jail – size, mood, how intimidating or run down it is.)
Map
(Interior map placeholder – intake desk, cells, storage, guard room.)
Procedures
(How arrests work, fines, short-term vs long-term holding, visiting rules.)
Notable Features
(Iron barred cells, evidence locker, secure doors, maybe a drunk tank.)
Staff & NPCs
(Add named guards or recurring prisoners as needed.)
Rumors
(Player-facing rumors about escapes, shady deals, or who is currently locked up.)